Files
Xray-core/common/platform/filesystem/file.go
T
2026-10-26 05:46:09 +08:00

95 lines
2.2 KiB
Go

package filesystem
import (
"errors"
"io"
"os"
"path/filepath"
"github.com/xtls/xray-core/common/buf"
"github.com/xtls/xray-core/common/platform"
)
type FileReaderFunc func(path string) (io.ReadCloser, error)
var NewFileReader FileReaderFunc = func(path string) (io.ReadCloser, error) {
return os.Open(path)
}
func ReadFile(path string) ([]byte, error) {
reader, err := NewFileReader(path)
if err != nil {
return nil, err
}
defer reader.Close()
return buf.ReadAllToBytes(reader)
}
func OpenAsset(file string) (io.ReadCloser, int64, error) {
path, info, err := getAssetFileLocation(file)
if err != nil {
return nil, 0, err
}
r, err := NewFileReader(path)
return r, info.Size(), err
}
func ResolveAsset(file string) (string, error) {
path, _, err := getAssetFileLocation(file)
return path, err
}
func getAssetFileLocation(file string) (string, os.FileInfo, error) {
if !filepath.IsLocal(file) || file == "." {
return "", nil, errors.New("asset path must stay in asset directory")
}
local, err := filepath.Localize(file)
if err != nil {
return "", nil, err
}
path := platform.GetAssetLocation(local)
info, err := os.Stat(path)
if err != nil {
return "", nil, err
}
if !info.Mode().IsRegular() {
return "", nil, errors.New("asset is not a regular file")
}
return path, info, nil
}
func ReadCert(file string) ([]byte, error) {
if filepath.IsAbs(file) {
return ReadFile(file)
}
return ReadFile(platform.GetCertLocation(file))
}
// ResolveLuaFile finds a local .lua script and returns its absolute path.
// Relative paths: XRAY_LOCATION_CONFDIR > XRAY_LOCATION_CONFIG > working dir > executable dir.
func ResolveLuaFile(path string) (string, error) {
if filepath.Ext(path) != ".lua" {
return "", errors.New("Lua file extension must be .lua")
}
if filepath.IsAbs(path) {
return path, nil
}
for _, dir := range []string{
platform.GetConfDirPath(),
platform.NewEnvFlag(platform.ConfigLocation).GetValue(func() string { return "" }),
".",
platform.GetExecutableDir(),
} {
if dir != "" {
resolved := filepath.Join(dir, path)
if _, err := os.Stat(resolved); err == nil {
return filepath.Abs(resolved)
} else if !os.IsNotExist(err) {
return "", err
}
}
}
return "", os.ErrNotExist
}