Files
Xray-core/proxy/tun/tun_windows_wfp.go
T
patternihaandClaude Opus 5.5 edd916b08e TUN inbound: Keep Windows' DNS Client from sending DoH/DoT outside the TUN
With strictRoute, only port 53 was kept inside the TUN. But Windows' DNS
Client service sends the queries for an interface's DNS servers out
through that interface, whatever the routes say, and since Windows 11
and Server 2022 it may send them over HTTPS or TLS, when that is set up
for the interface (as Windows Settings does) or for the server. Those
left through the physical link.

On those versions, the DNS Client service may now only connect through
the TUN, except for its mDNS and LLMNR. The filters recognize the
service by its SID in the token of its process, as Windows Firewall's
own rules for it do. Earlier versions only query port 53, and may run
the service in one process with others, so they get no such filters.
The port 53 rule stays, for the programs that query a resolver on the
local network themselves, and for those earlier versions.

Tested on Windows 11, elevated: with DoH set on Wi-Fi per adapter, per
network profile or by global auto-upgrade, none of the DNS Client's
connections left through Wi-Fi (WFP logged the drops by the new filter),
names still resolved through the TUN, mDNS and LLMNR still went out, and
other programs were unaffected, also in a real Xray run.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 01:09:52 +03:30

448 lines
19 KiB
Go

//go:build windows
package tun
import (
"net/netip"
"os"
"runtime"
"slices"
"unsafe"
"github.com/xtls/xray-core/common/errors"
"golang.org/x/sys/windows"
"golang.zx2c4.com/wireguard/windows/tunnel/winipcfg"
)
var (
modfwpuclnt = windows.NewLazySystemDLL("fwpuclnt.dll")
moddnsapi = windows.NewLazySystemDLL("dnsapi.dll")
procFwpmEngineOpen0 = modfwpuclnt.NewProc("FwpmEngineOpen0")
procFwpmEngineClose0 = modfwpuclnt.NewProc("FwpmEngineClose0")
procFwpmTransactionBegin0 = modfwpuclnt.NewProc("FwpmTransactionBegin0")
procFwpmTransactionCommit0 = modfwpuclnt.NewProc("FwpmTransactionCommit0")
procFwpmTransactionAbort0 = modfwpuclnt.NewProc("FwpmTransactionAbort0")
procFwpmSubLayerAdd0 = modfwpuclnt.NewProc("FwpmSubLayerAdd0")
procFwpmFilterAdd0 = modfwpuclnt.NewProc("FwpmFilterAdd0")
procFwpmGetAppIdFromFileName0 = modfwpuclnt.NewProc("FwpmGetAppIdFromFileName0")
procFwpmFreeMemory0 = modfwpuclnt.NewProc("FwpmFreeMemory0")
procDnsFlushResolverCache = moddnsapi.NewProc("DnsFlushResolverCache")
)
// fwptypes.h and fwpmtypes.h
const (
rpcCAuthnWinNT = 10 // RPC_C_AUTHN_WINNT
fwpmSessionFlagDynamic = 1 // FWPM_SESSION_FLAG_DYNAMIC
fwpmFilterFlagClearActionRight = 8 // FWPM_FILTER_FLAG_CLEAR_ACTION_RIGHT
fwpUint8 = 1 // FWP_UINT8
fwpUint16 = 2 // FWP_UINT16
fwpUint32 = 3 // FWP_UINT32
fwpUint64 = 4 // FWP_UINT64
fwpByteArray16Type = 11 // FWP_BYTE_ARRAY16_TYPE
fwpByteBlobType = 12 // FWP_BYTE_BLOB_TYPE
fwpSecurityDescriptorType = 14 // FWP_SECURITY_DESCRIPTOR_TYPE
fwpMatchEqual = 0 // FWP_MATCH_EQUAL
fwpMatchFlagsAllSet = 6 // FWP_MATCH_FLAGS_ALL_SET
fwpConditionFlagIsLoopback = 1 // FWP_CONDITION_FLAG_IS_LOOPBACK
fwpActionBlock = 0x1001 // FWP_ACTION_BLOCK
fwpActionPermit = 0x1002 // FWP_ACTION_PERMIT
)
// fwpmu.h
var (
fwpmLayerALEAuthConnectV4 = windows.GUID{Data1: 0xc38d57d1, Data2: 0x05a7, Data3: 0x4c33, Data4: [8]byte{0x90, 0x4f, 0x7f, 0xbc, 0xee, 0xe6, 0x0e, 0x82}}
fwpmLayerALEAuthConnectV6 = windows.GUID{Data1: 0x4a72393b, Data2: 0x319f, Data3: 0x44bc, Data4: [8]byte{0x84, 0xc3, 0xba, 0x54, 0xdc, 0xb3, 0xb6, 0xb4}}
fwpmLayerALEAuthRecvAcceptV4 = windows.GUID{Data1: 0xe1cd9fe7, Data2: 0xf4b5, Data3: 0x4273, Data4: [8]byte{0x96, 0xc0, 0x59, 0x2e, 0x48, 0x7b, 0x86, 0x50}}
fwpmLayerALEAuthRecvAcceptV6 = windows.GUID{Data1: 0xa3b42c97, Data2: 0x9f04, Data3: 0x4672, Data4: [8]byte{0xb8, 0x7e, 0xce, 0xe9, 0xc4, 0x83, 0x25, 0x7f}}
fwpmConditionFlags = windows.GUID{Data1: 0x632ce23b, Data2: 0x5167, Data3: 0x435c, Data4: [8]byte{0x86, 0xd7, 0xe9, 0x03, 0x68, 0x4a, 0xa8, 0x0c}}
fwpmConditionIPArrivalInterface = windows.GUID{Data1: 0x618a9b6d, Data2: 0x386b, Data3: 0x4136, Data4: [8]byte{0xad, 0x6e, 0xb5, 0x15, 0x87, 0xcf, 0xb1, 0xcd}}
fwpmConditionIPLocalInterface = windows.GUID{Data1: 0x4cd62a49, Data2: 0x59c3, Data3: 0x4969, Data4: [8]byte{0xb7, 0xf3, 0xbd, 0xa5, 0xd3, 0x28, 0x90, 0xa4}}
fwpmConditionIPLocalPort = windows.GUID{Data1: 0x0c1ba1af, Data2: 0x5765, Data3: 0x453f, Data4: [8]byte{0xaf, 0x22, 0xa8, 0xf7, 0x91, 0xac, 0x77, 0x5b}} // also FWPM_CONDITION_ICMP_TYPE
fwpmConditionIPNexthopInterface = windows.GUID{Data1: 0x93ae8f5b, Data2: 0x7f6f, Data3: 0x4719, Data4: [8]byte{0x98, 0xc8, 0x14, 0xe9, 0x74, 0x29, 0xef, 0x04}}
fwpmConditionIPProtocol = windows.GUID{Data1: 0x3971ef2b, Data2: 0x623e, Data3: 0x4f9a, Data4: [8]byte{0x8c, 0xb1, 0x6e, 0x79, 0xb8, 0x06, 0xb9, 0xa7}}
fwpmConditionIPRemoteAddress = windows.GUID{Data1: 0xb235ae9a, Data2: 0x1d64, Data3: 0x49b8, Data4: [8]byte{0xa4, 0x4c, 0x5f, 0xf3, 0xd9, 0x09, 0x50, 0x45}}
fwpmConditionIPRemotePort = windows.GUID{Data1: 0xc35a604d, Data2: 0xd22b, Data3: 0x4e1a, Data4: [8]byte{0x91, 0xb4, 0x68, 0xf6, 0x74, 0xee, 0x67, 0x4b}} // also FWPM_CONDITION_ICMP_CODE
fwpmConditionALEAppID = windows.GUID{Data1: 0xd78e1e87, Data2: 0x8644, Data3: 0x4ea5, Data4: [8]byte{0x94, 0x37, 0xd8, 0x09, 0xec, 0xef, 0xc9, 0x71}}
fwpmConditionALEUserID = windows.GUID{Data1: 0xaf043a0a, Data2: 0xb34d, Data3: 0x4f86, Data4: [8]byte{0x97, 0x9c, 0xc9, 0x03, 0x71, 0xaf, 0x6e, 0x66}}
)
// dnsClientSID is the SID of Windows' DNS Client service, NT SERVICE\Dnscache.
// Service SIDs derive from the service name, so it is the same everywhere (sc
// showsid dnscache).
const dnsClientSID = "S-1-5-80-859482183-879914841-863379149-1145462774-2388618682"
// ff02::1:2, where DHCPv6 clients send to. A package-level variable never
// moves, so conditions may refer to it through uintptr.
var ipv6AllDHCPv6Servers = [16]byte{0xff, 0x02, 13: 0x01, 15: 0x02}
type fwpByteBlob struct {
size uint32
data *byte
}
// fwpValue0 is FWP_VALUE0 as well as FWP_CONDITION_VALUE0. Their union holds
// a scalar of at most 32 bits, or a pointer for the larger types.
type fwpValue0 struct {
typ uint32
value uintptr
}
type fwpmDisplayData0 struct {
name *uint16
description *uint16
}
type fwpmSession0 struct {
sessionKey windows.GUID
displayData fwpmDisplayData0
flags uint32
txnWaitTimeoutInMSec uint32
processID uint32
sid *windows.SID
username *uint16
kernelMode int32
}
type fwpmSublayer0 struct {
subLayerKey windows.GUID
displayData fwpmDisplayData0
flags uint32
providerKey *windows.GUID
providerData fwpByteBlob
weight uint16
}
type fwpmFilterCondition0 struct {
fieldKey windows.GUID
matchType uint32
conditionValue fwpValue0
}
type fwpmAction0 struct {
typ uint32
filterType windows.GUID
}
type fwpmFilter0 struct {
filterKey windows.GUID
displayData fwpmDisplayData0
flags uint32
providerKey *windows.GUID
providerData fwpByteBlob
layerKey windows.GUID
subLayerKey windows.GUID
weight fwpValue0
numFilterConditions uint32
filterCondition *fwpmFilterCondition0
action fwpmAction0
_ uint32 // C aligns the following union to 8 bytes, as it holds a UINT64
providerContextKey windows.GUID
reserved *windows.GUID
_ [8 - unsafe.Sizeof(uintptr(0))]byte // and filterId as well, also on 32-bit
filterID uint64
effectiveWeight fwpValue0
}
// fwpmResult converts the DWORD status the Fwpm functions return.
func fwpmResult(r1, _ uintptr, _ error) error {
if r1 != 0 {
return windows.Errno(r1)
}
return nil
}
func utf16Ptr(s string) *uint16 {
p, _ := windows.UTF16PtrFromString(s)
return p
}
func condition(field *windows.GUID, typ uint32, value uintptr) fwpmFilterCondition0 {
return fwpmFilterCondition0{
fieldKey: *field,
matchType: fwpMatchEqual,
conditionValue: fwpValue0{typ: typ, value: value},
}
}
// blockLeaks keeps traffic from leaving through interfaces other than tun,
// for every program but Xray itself, whose outbounds (DNS included) use the
// other interfaces on purpose:
//
// - dns: DNS (port 53) may only go through the TUN. Windows sends a name
// query to the DNS servers of all interfaces, not only to those of the TUN:
// to the first server of each interface, then to all of them when no answer
// arrives within a second or two. It sends the queries for the servers of
// an interface out through that interface, whatever the routes say, and
// other programs reach an on-link resolver, like 192.168.1.1 from DHCP,
// through its LAN route, which is more specific than the TUN's default
// route. Since Windows 11 and Server 2022, Windows may also send its
// queries over HTTPS or TLS, so there its DNS Client service may not
// connect outside the TUN at all, except for name resolution on the local
// link (mDNS, LLMNR).
// - ipv6: no IPv6 at all, in either direction, for a TUN that cannot carry
// it, except loopback and what Windows itself needs on the local link
// (neighbor and multicast listener discovery, DHCPv6), none of which can
// leave it.
//
// The filters live in a dynamic WFP session: closing the returned engine handle
// with closeWFPEngine deletes them, and so does Windows when the process dies.
func blockLeaks(tun winipcfg.LUID, dns, ipv6 bool) (windows.Handle, error) {
engine, err := openWFPEngine()
if err != nil {
return 0, err
}
if err := fwpmResult(procFwpmTransactionBegin0.Call(uintptr(engine), 0)); err != nil {
closeWFPEngine(engine)
return 0, errors.New("FwpmTransactionBegin0 failed").Base(err)
}
err = addLeakFilters(engine, tun, dns, ipv6)
if err == nil {
if err = fwpmResult(procFwpmTransactionCommit0.Call(uintptr(engine))); err != nil {
err = errors.New("FwpmTransactionCommit0 failed").Base(err)
}
}
if err != nil {
procFwpmTransactionAbort0.Call(uintptr(engine))
closeWFPEngine(engine)
return 0, err
}
return engine, nil
}
func openWFPEngine() (windows.Handle, error) {
if err := modfwpuclnt.Load(); err != nil {
return 0, err
}
// txnWaitTimeoutInMSec stays 0 for BFE's default, so that a transaction
// held by another program cannot hang the start forever.
session := fwpmSession0{
displayData: fwpmDisplayData0{name: utf16Ptr("Xray TUN")},
flags: fwpmSessionFlagDynamic,
}
var engine windows.Handle
if err := fwpmResult(procFwpmEngineOpen0.Call(0, rpcCAuthnWinNT, 0, uintptr(unsafe.Pointer(&session)), uintptr(unsafe.Pointer(&engine)))); err != nil {
return 0, errors.New("FwpmEngineOpen0 failed").Base(err)
}
return engine, nil
}
func closeWFPEngine(engine windows.Handle) {
procFwpmEngineClose0.Call(uintptr(engine))
}
// addLeakFilters adds the filters of blockLeaks in a sublayer of their own.
// blockLeaks runs it in a transaction, so that they take effect all at once.
func addLeakFilters(engine windows.Handle, tun winipcfg.LUID, dns, ipv6 bool) error {
exe, err := os.Executable()
if err != nil {
return err
}
exePath, err := windows.UTF16PtrFromString(exe)
if err != nil {
return err
}
var appID *fwpByteBlob
if err := fwpmResult(procFwpmGetAppIdFromFileName0.Call(uintptr(unsafe.Pointer(exePath)), uintptr(unsafe.Pointer(&appID)))); err != nil {
return errors.New("FwpmGetAppIdFromFileName0 failed for ", exe).Base(err)
}
defer func() { procFwpmFreeMemory0.Call(uintptr(unsafe.Pointer(&appID))) }()
sublayer := fwpmSublayer0{
displayData: fwpmDisplayData0{name: utf16Ptr("Xray TUN")},
weight: 0xffff,
}
if sublayer.subLayerKey, err = windows.GenerateGUID(); err != nil {
return err
}
if err := fwpmResult(procFwpmSubLayerAdd0.Call(uintptr(engine), uintptr(unsafe.Pointer(&sublayer)), 0)); err != nil {
return errors.New("FwpmSubLayerAdd0 failed").Base(err)
}
add := func(layer *windows.GUID, name string, flags, action uint32, weight uint8, conditions ...fwpmFilterCondition0) error {
return addFilter(engine, &sublayer.subLayerKey, layer, "Xray TUN: "+name, flags, action, weight, conditions...)
}
var pinner runtime.Pinner
defer pinner.Unpin()
tunLUID := new(uint64)
*tunLUID = uint64(tun)
pinner.Pin(tunLUID) // the condition only holds it as uintptr
// The heaviest matching filter of a sublayer decides. All sublayers have
// their say, though, and a block in any of them beats a permit, unless
// the permit is hard: it clears the action right, and then the blocks of
// lower sublayers, Windows Firewall rules among them, no longer override
// it, only a callout's veto does. Xray's own connections out get such a
// hard permit. Connections from outside to Xray get an ordinary one, so
// that firewalls keep guarding its inbounds.
self := condition(&fwpmConditionALEAppID, fwpByteBlobType, uintptr(unsafe.Pointer(appID)))
dns53 := condition(&fwpmConditionIPRemotePort, fwpUint16, 53)
// DNS goes through the TUN when its local address is the TUN's, and it
// also leaves, or arrives, through the TUN. The local address alone
// decides by default, but with weak host sending or receiving enabled,
// packets of the TUN's address can use other interfaces. (The next hop,
// the interface replies would leave by, is not known for arriving ones.)
onTUN := func(field *windows.GUID) fwpmFilterCondition0 {
return condition(field, fwpUint64, uintptr(unsafe.Pointer(tunLUID)))
}
out := []fwpmFilterCondition0{dns53, onTUN(&fwpmConditionIPLocalInterface), onTUN(&fwpmConditionIPNexthopInterface)}
in := []fwpmFilterCondition0{dns53, onTUN(&fwpmConditionIPLocalInterface), onTUN(&fwpmConditionIPArrivalInterface)}
for _, layer := range []struct {
key *windows.GUID
selfFlags uint32
throughTUN []fwpmFilterCondition0
}{
{&fwpmLayerALEAuthConnectV4, fwpmFilterFlagClearActionRight, out},
{&fwpmLayerALEAuthRecvAcceptV4, 0, in},
{&fwpmLayerALEAuthConnectV6, fwpmFilterFlagClearActionRight, out},
{&fwpmLayerALEAuthRecvAcceptV6, 0, in},
} {
if err := add(layer.key, "permit Xray", layer.selfFlags, fwpActionPermit, 4, self); err != nil {
return err
}
if dns {
if err := add(layer.key, "permit DNS through the TUN", 0, fwpActionPermit, 3, layer.throughTUN...); err != nil {
return err
}
if err := add(layer.key, "block DNS", 0, fwpActionBlock, 2, dns53); err != nil {
return err
}
}
}
// Since Windows 11 and Server 2022 (build 20348), the DNS Client service
// may also send the queries for an interface's servers over HTTPS or TLS,
// out through that interface and to any port. So there it may only
// connect through the TUN, except for mDNS and LLMNR, which stay on the
// local link (over IPv6 only while IPv6 is not blocked altogether).
// Earlier versions only query port 53, and may run the service in one
// process with others, which the filters would catch as well. Like
// Windows Firewall's rules for it, they recognize the service by its SID,
// which Windows puts in the token of its process: the security descriptor
// grants that SID the right to match (FWP_ACTRL_MATCH_FILTER, CC in SDDL).
if _, _, build := windows.RtlGetNtVersionNumbers(); dns && build >= 20348 {
sd, err := windows.SecurityDescriptorFromString("O:SYG:SYD:(A;;CCRC;;;" + dnsClientSID + ")")
if err != nil {
return err
}
sdBlob := &fwpByteBlob{size: sd.Length(), data: (*byte)(unsafe.Pointer(sd))}
pinner.Pin(sdBlob) // the condition only holds it as uintptr
dnsClient := condition(&fwpmConditionALEUserID, fwpSecurityDescriptorType, uintptr(unsafe.Pointer(sdBlob)))
// Conditions on the same field match when any of them does.
mdnsLLMNR := []fwpmFilterCondition0{dnsClient, condition(&fwpmConditionIPRemotePort, fwpUint16, 5353), condition(&fwpmConditionIPRemotePort, fwpUint16, 5355)}
for _, layer := range []struct {
key *windows.GUID
localLink bool
}{
{&fwpmLayerALEAuthConnectV4, true},
{&fwpmLayerALEAuthConnectV6, !ipv6},
} {
if err := add(layer.key, "permit the DNS Client service through the TUN", 0, fwpActionPermit, 3, dnsClient, onTUN(&fwpmConditionIPLocalInterface), onTUN(&fwpmConditionIPNexthopInterface)); err != nil {
return err
}
if layer.localLink {
if err := add(layer.key, "permit the DNS Client service's mDNS and LLMNR", 0, fwpActionPermit, 3, mdnsLLMNR...); err != nil {
return err
}
}
if err := add(layer.key, "block the DNS Client service", 0, fwpActionBlock, 2, dnsClient); err != nil {
return err
}
}
}
if ipv6 {
// Both directions: replies to a connection accepted from outside
// would leave through the physical link as well.
loopback := fwpmFilterCondition0{
fieldKey: fwpmConditionFlags,
matchType: fwpMatchFlagsAllSet,
conditionValue: fwpValue0{typ: fwpUint32, value: fwpConditionFlagIsLoopback},
}
// Neighbor and multicast listener discovery, ICMPv6 130-137 and 143,
// whose type and code sit where the local and remote port are.
discovery := []fwpmFilterCondition0{condition(&fwpmConditionIPProtocol, fwpUint8, windows.IPPROTO_ICMPV6)}
for _, typ := range []uintptr{130, 131, 132, 133, 134, 135, 136, 137, 143} {
discovery = append(discovery, condition(&fwpmConditionIPLocalPort, fwpUint16, typ))
}
discovery = append(discovery, condition(&fwpmConditionIPRemotePort, fwpUint16, 0))
dhcpv6 := []fwpmFilterCondition0{
condition(&fwpmConditionIPProtocol, fwpUint8, windows.IPPROTO_UDP),
condition(&fwpmConditionIPLocalPort, fwpUint16, 546),
condition(&fwpmConditionIPRemotePort, fwpUint16, 547),
}
for _, direction := range []struct {
layer *windows.GUID
dhcpv6 []fwpmFilterCondition0
}{
// The client sends to the servers' multicast address, and they
// answer from their own.
{&fwpmLayerALEAuthConnectV6, slices.Concat(dhcpv6, []fwpmFilterCondition0{condition(&fwpmConditionIPRemoteAddress, fwpByteArray16Type, uintptr(unsafe.Pointer(&ipv6AllDHCPv6Servers)))})},
{&fwpmLayerALEAuthRecvAcceptV6, dhcpv6},
} {
if err := add(direction.layer, "permit IPv6 loopback", 0, fwpActionPermit, 1, loopback); err != nil {
return err
}
if err := add(direction.layer, "permit IPv6 neighbor and multicast listener discovery", 0, fwpActionPermit, 1, discovery...); err != nil {
return err
}
if err := add(direction.layer, "permit DHCPv6", 0, fwpActionPermit, 1, direction.dhcpv6...); err != nil {
return err
}
if err := add(direction.layer, "block IPv6", 0, fwpActionBlock, 0); err != nil {
return err
}
}
}
return nil
}
func addFilter(engine windows.Handle, sublayer, layer *windows.GUID, name string, flags, action uint32, weight uint8, conditions ...fwpmFilterCondition0) error {
filter := fwpmFilter0{
displayData: fwpmDisplayData0{name: utf16Ptr(name)},
flags: flags,
layerKey: *layer,
subLayerKey: *sublayer,
weight: fwpValue0{typ: fwpUint8, value: uintptr(weight)},
numFilterConditions: uint32(len(conditions)),
action: fwpmAction0{typ: action},
}
if len(conditions) > 0 {
filter.filterCondition = &conditions[0]
}
if err := fwpmResult(procFwpmFilterAdd0.Call(uintptr(engine), uintptr(unsafe.Pointer(&filter)), 0, 0)); err != nil {
return errors.New("FwpmFilterAdd0 failed for ", name).Base(err)
}
return nil
}
// dnsOutsideTUN returns the servers outside all of prefixes, the TUN's own
// subnets and routes: queries to them cannot go through the TUN.
func dnsOutsideTUN(servers []netip.Addr, prefixes []netip.Prefix) []netip.Addr {
var outside []netip.Addr
for _, server := range servers {
server = server.Unmap()
if !slices.ContainsFunc(prefixes, func(p netip.Prefix) bool { return p.Contains(server) }) {
outside = append(outside, server)
}
}
return outside
}
// flushDNSCache drops the answers Windows cached so far, like ipconfig
// /flushdns, so that names get resolved again with the current DNS setup.
func flushDNSCache() error {
if err := procDnsFlushResolverCache.Find(); err != nil {
return err
}
if r, _, err := procDnsFlushResolverCache.Call(); r == 0 {
return err
}
return nil
}