Lua: Support inline scripts with optional gzip compression

This commit is contained in:
Meo597
2026-10-12 03:58:48 +08:00
parent 0fe8514f93
commit 13396ff9c6
17 changed files with 344 additions and 165 deletions
+4 -1
View File
@@ -72,10 +72,13 @@ end
if err := os.WriteFile(path, []byte(script), 0o600); err != nil {
b.Fatal(err)
}
engine, err := newScriptEngine(path, server)
engine, err := newScriptEngine(path)
if err != nil {
b.Fatal(err)
}
if err := engine.start(server); err != nil {
b.Fatal(err)
}
b.Cleanup(engine.close)
for _, bench := range []struct {
name string